Maneater is an open-world action role-playing game from Tripwire Interactive. The game is available for major gaming platforms like Windows, Play Station 4, and Xbox One in May 2020. Unfortunately, the Nintendo Switch players will only get it a later date. Our today’s guide will help the players understand all the Shark evolutions and upgrades that are in the game and needed to be completed in order to progress in the game and complete objectives. Most of our users have requested this, and so we are here with it.
Talking about the gameplay in Maneater, players take up the role of a shark who swims around in the open world to explore it for hidden locations, complete missions and objectives, and take revenge on the shark hunting fishermen Scaly Pete who is responsible for causing harm to the Shark and killing its mother. The objective is to swim about like a shark, hunt for food, fight against predators and evolve into a megalodon. That being said, now, let’s jump into our guide.
All shark evolutions and upgrades explained – Maneater
There are plenty of evolution modes and upgrades available in Maneater. They are classified into 3 sets:
- Bone Set
- Shadow Set
- Bio-Electric Set
In each of these sets, there are upgrades for the Tail, head, Fin, jaw, and Body along with several organ upgrades as well. Each of these upgraded are on a tiered basis ranging from tier 1 (minimal upgrade) all the way up to tier 5 (maximum upgrade). Want to know more about all the evolutions and upgrade in Maneater? Read below.
Bone Set
Here we have provided a detailed Bone Set guide that will help you understand the bone set upgrades. Moreover, all the elements are discussed in different sections. So let’s get started.
The Bone Set in Maneater is focused entirely on raw power and strength. Once all the apex predators within an area are defeated, this set will be unlocked.
Teeth
As you know, teeth is essential for a maneater shark, let’s head on and discuss its tier upgrades. Using teeth, players can easily rip through steel and catch slippery prey.
Unlock Requirement: N/A
Tier 1: 5% Thrash Damage + 12% Boat Bite Damage Bonus
Tier 2: 10% Thrash Damage + 24% Boat Bite Damage Bonus
Tier 3: 15% Thrash Damage + 36% Boat Bite Damage Bonus
Tier 4: 20% Thrash Damage + 48% Boat Bite Damage Bonus
Tier 5: 25% Thrash Damage + 60% Boat Bite Damage Bonus
Tail
The Tail can be used as a skull-crushing sledgehammer.
Unlock Requirement: Defeat the apex predator in Prosperity Sands.
Tier 1: 30% Splash Radius + 6 Tailwhip damage + 50% Tailwhip force + 3% Damage Resistance + 4% Ramming Damage
Tier 2: 35% Splash Radius + 12 Tailwhip damage + 100% Tailwhip force + 6% Damage Resistance + 8% Ramming Damage
Tier 3:40% Splash Radius + 18 Tailwhip damage + 150% Tailwhip force + 9% Damage Resistance + 12% Ramming Damage
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Tier 4: 45% Splash Radius + 24 Tailwhip damage + 200% Tailwhip force + 12% Damage Resistance + 16% Ramming Damage
Tier 5: 50% Splash Radius + 30 Tailwhip damage + 250% Tailwhip force + 15% Damage Resistance + 20% Ramming Damage
Head
The head can be protected by a helmet made out of bone that is completely unbreakable.
Unlock Requirement: Defeat the apex predator in Caviar Key.
Tier 1: 8% Ramming Damage + 30 Boatcrew knockback resistance + 20% Boatcrew damage resistance + 10% Ram Force Bonus + 3% Damage Resistance
Tier 2: 15% Ramming Damage + 35 Boatcrew knockback resistance + 25% Boatcrew damage resistance + 20% Ram Force Bonus + 6% Damage Resistance
Tier 3: 24% Ramming Damage + 40 Boatcrew knockback resistance + 30% Boatcrew damage resistance + 30% Ram Force Bonus + 9% Damage Resistance
Tier 4: 32% Ramming Damage + 45 Boatcrew knockback resistance + 35% Boatcrew damage resistance + 40% Ram Force Bonus + 12% Damage Resistance
Tier 5: 40% Ramming Damage + 50 Boatcrew knockback resistance + 40% Boatcrew damage resistance + 50% Ram Force Bonus + 15% Damage Resistance
Fin
The Fin becomes a spinning blade of bone that can only cause absolute destruction.
Unlock Requirement: Defeat the apex predator in Golden Shores.
Tier 1: 3% Damage Resistance + 3% Ramming Damage + 30 damage within 1m during evade+ 10% Damage Resistance
Tier 2: 6% Damage Resistance + 6% Ramming Damage + 35 damage within 1.25m during evade+ 12% Damage Resistance
Tier 3: 9% Damage Resistance + 9% Ramming Damage + 40 damage within 1.5m during evade+ 14% Damage Resistance
Tier 4: 12% Damage Resistance + 12% Ramming Damage + 45 damage within 1.75m during evade+ 17% Damage Resistance
Tier 5: 15% Damage Resistance + 15% Ramming Damage + 50 damage within 2m during evade+ 20% Damage Resistance
Body
The Body becomes an unstoppable destruction tool that can easily destroy boats with its bone crusher skill.
Unlock Requirement: Defeat the apex predator in Saphire Bay.
Tier 1: 3 Damage Reduction + 5% Mass + 20% Ramming Damage + 5% Damage Resistance + 40 damage within 2m during lunge + 5% Lunge Speed + 5% Max Speed + 5% Acceleration Bonus + 10% Ram Force Bonus + 10% Crew Injection chance on ram + 5% Swim Speed
Tier 2: 4 Damage Reduction + 10% Mass + 40% Ramming Damage + 10% Damage Resistance + 45 damage within 2m during lunge + 10% Lunge Speed + 10% Max Speed + 10% Acceleration Bonus + 20% Ram Force Bonus + 20% Crew Injection chance on ram + 10% Swim Speed
Tier 3: 5 Damage Reduction + 15% Mass + 60% Ramming Damage + 15% Damage Resistance + 50 damage within 2m during lunge + 15% Lunge Speed + 15% Max Speed + 15% Acceleration Bonus + 30% Ram Force Bonus + 30% Crew Injection chance on ram + 15% Swim Speed
Tier 4: 6 Damage Reduction + 20% Mass + 80% Ramming Damage + 20% Damage Resistance + 55 damage within 2m during lunge + 20% Lunge Speed + 20% Max Speed + 20% Acceleration Bonus + 40% Ram Force Bonus + 40% Crew Injection chance on ram + 20% Swim Speed
Tier 5: 7 Damage Reduction + 25% Mass + 100% Ramming Damage + 25% Damage Resistance + 60 damage within 2m during lunge + 25% Lunge Speed + 25% Max Speed + 25% Accelerartion Bonus + 50% Ram Force Bonus + 50% Crew Injection chance on ram + 25% Swim Speed
Shadow Set
Here we have provided a detailed Shadow Set guide that will help you understand its upgrades and tiers.
The Shadow Set in Maneater can only be acquired once players have discovered all the landmark collectibles. It is used to poison prey and eventually damage them over time.
The Teeth acts as a healing evolution and can drain the blood of prey.
Unlock Requirement: Dead Horse Lakes Landmark
Tier 1: 6% Bite Damage + 30 Health for each bite
Tier 2: 12% Bite Damage + 35 Health for each bite
Tier 3: 18% Bite Damage + 40 Health for each bite
Tier 4: 24% Bite Damage + 45 Health for each bite
Tier 5: 30% Bite Damage + 50 Health for each bite
Tail
The Tail can launch a poison ball when the players use the tail whip. This can cause the creature to suffer at -1% speed, damage resistance, damage output along with 0.2 damage each second.
Tier 1: 10% Max Speed+ 10% Swim Speed + 25 damage within 30m from tail whip + 1 poison counter for all creatures within 6m
Tier 2: 12.5% Max Speed+ 12.5% Swim Speed + 30 damage within 30m from tail whip + 2 poison counter for all creatures within 7m
Tier 3: 15% Max Speed+ 15% Swim Speed + 35 damage within 30m from tail whip + 2 poison counter for all creatures within 8m
Tier 4: 17.5% Max Speed+ 17.5% Swim Speed + 40 damage within 30m from tail whip + 4 poison counter for all creatures within 9m
Tier 5: 20% Max Speed+ 20% Swim Speed + 50 damage within 30m from tail whip + 5 poison counter for all creatures within 10m
Head
The head can be used to lunge at high speeds and allows for greater control along with stronger neck muscles.
Unlock Requirement: Caviar Key Landmark
Tier 1: 2% Lunge Speed+ 5% Thrash Damage
Tier 2: 4% Lunge Speed+ 10% Thrash Damage
Tier 3: 6% Lunge Speed+ 15% Thrash Damage
Tier 4: 8% Lunge Speed+ 20% Thrash Damage
Tier 5: 10% Lunge Speed+ 25% Thrash Damage
Fin
The Fin can be used for a speedy getaway by releasing a poison cloud.
Unlock Requirement: Golden Shores Landmark
Tier 1: Adds 1 poison counter within 3m of all creatures
Tier 2: Adds 2 poison counter within 3.5m of all creatures
Tier 3: Adds 3 poison counter within 4m of all creatures
Tier 4: Adds 4 poison counter within 4.5m of all creatures
Tier 5: Adds 5 poison counter within 5m of all creatures
Body
The shadow formability is very useful as it slows everything around and provides a recharge during each bite or with the consumption of prey.
Unlock Requirement: Saphire Bay Landmark
Tier 1: 10% Acceleration Bonus + 10% Max Speed + 10% Lunge Speed with 2 poison counters within 6m + 10% Swim Speed
Tier 2: 12.5% Acceleration Bonus + 12.5% Max Speed + 12.5% Lunge Speed with 4 poison counters within 7m + 12.5 Swim Speed
Tier 3: 15% Acceleration Bonus + 15% Max Speed + 15% Lunge Speed with 6 poison counters within 8m + 15% Swim Speed
Tier 4: 17.5% Acceleration Bonus + 17.5% Max Speed + 17.5% Lunge Speed with 8 poison counters within 9m + 17.5% Swim Speed
Tier 5: 20% Acceleration Bonus + 20% Max Speed + 20% Lunge Speed with 10 poison counters within 10m + 20% Swim Speed
Bio-Electric Set
Here we have provided a detailed guide on the final upgrade set, the Bio-Electric set. Below is the information that will help you to understand its upgrades and tiers.
The Bio-Electric Set in Maneater can be acquired once players successfully kill 10 bounty hunters. It is mainly for stunning any prey.
The Teeth releases an electric shock with each bite. It can inflict 1 damage along with 1 stun count for any creature within 1.5m.
Unlock Requirement: Bayou Willy
Tier 1: 2 damage along with 1 stun count for any creature within 2m
Tier 2: 4 damage along with 1 stun count for any creature within 2.5m
Tier 3: 6 damage along with 2 stun count for any creature within 3m
Tier 4: 8 damage along with 2 stun count for any creature within 3.5m
Tier 5: 10 damage along with 3 stun count for any creature within 4m
The Tail becomes a lighting projector when the tail whip is used by stunning targets with 10 stun counters.
Unlock Requirement: Mama Maybelle
Tier 1: 4 damage along with 1 stun count for anything within 30m
Tier 2: 8damage along with 2 stun count for any creature within 30m
Tier 3: 12 damage along with 2 stun count for any creature within 30m
Tier 4: 16damage along with 3 stun count for any creature within 30m
Tier 5: 20 damage along with 3 stun count for any creature within 30m
No information is available yet.
Unlock Requirement: CDR. Percy Metcalf
Tier 1: N/A
Tier 2: N/A
Tier 3: N/A
Tier 4: N/A
Tier 5: N/A
The Fin inflicts lightning during an evade. It can inflict 4 damage along with 1 stun count for anything within 3m.
Unlock Requirement: Ens.Tyler Dixon
Tier 1: 100% Damage Resistance + 30% Evade Speed
Tier 2: 100% Damage Resistance + 40% Evade Speed
Tier 3: 100% Damage Resistance + 50% Evade Speed
Tier 4: 100% Damage Resistance + 60% Evade Speed
Tier 5: 100% Damage Resistance + 70% Evade Speed
The Body can emit bursts of lightning that electrocute anything within its vicinity.
Unlock Requirement: Butcher Boy Brady
Tier 1: 10% Projectile Damage Resistance + 10 % Electrical Damage Resistance + Inflict 4 damage & add 2 stun counts on anything within 6m + 5% Lunge Speed + 5% Max Speed + 5% Acceleration Bonus + 5% Swim Speed
Tier 2: 15% Projectile Damage Resistance + 15 % Electrical Damage Resistance + Inflict 8 damage & add 3 stun counts on anything within 7m + 10% Lunge Speed + 10% Max Speed + 10% Acceleration Bonus + 10% Swim Speed
Tier 3: 20% Projectile Damage Resistance + 20 % Electrical Damage Resistance + Inflict 12 damage & add 4 stun counts on anything within 8m + 15% Lunge Speed + 15% Max Speed + 15% Acceleration Bonus + 15% Swim Speed
Tier 4: 25% Projectile Damage Resistance + 25 % Electrical Damage Resistance + Inflict 16 damage & add 5 stun counts on anything within 8m + 20% Lunge Speed + 20% Max Speed + 20% Acceleration Bonus + 20% Swim Speed
Tier 5: 30% Projectile Damage Resistance + 30 % Electrical Damage Resistance + Inflict 20 damage & add 6 stun counts on anything within 9m + 25% Lunge Speed + 25% Max Speed + 25% Acceleration Bonus + 25% Swim Speed
Organs
Additionally, there are organ upgrades as well in Maneater. Below is information that will help you understand its upgrades and tiers.
There are several organ upgrades that can be unlocked, with each of them providing an added boost to any hunting ability.
Advanced Sonar
Sonar capabilities are improved with greater range and sensitivity.
Tier 1: 50% Sonar Radius + -10% Donor Cooldown
Tier 2: 100% Sonar Radius + -20% Donor Cooldown
Tier 3: 150% Sonar Radius + -30% Donor Cooldown
Tier 4: 200% Sonar Radius + -40% Donor Cooldown
Tier 5: 300% Sonar Radius + -50% Donor Cooldown
Protein Digestion
Increases the protein intake count and healing abilities.
Unlock Requirement: Fawtick Bayou Landmarks
Tier 1: 10% Protein + 10% Health during feeding
Tier 2: 15% Protein + 15% Health during feeding
Tier 3: 20% Protein + 20% Health during feeding
Tier 4: 25% Protein + 25% Health during feeding
Tier 5: 30% Protein + 30% Health during feeding
Hearty
Increases the health and resistance to attacks from boat crew members.
Unlock Requirement: Bobby Bojangles
Tier 1: 200 Max Health + 20 Crew Knockback Resistance
Tier 2: 300 Max Health + 30 Crew Knockback Resistance
Tier 3: 400 Max Health + 40 Crew Knockback Resistance
Tier 4: 500 Max Health + 50 Crew Knockback Resistance
Tier 5: 600 Max Health + 60 Crew Knockback Resistance
Mineral Digestion
Increases the mineral count intake and healing by feeding.
Unlock Requirement: Pookie Paul
Tier 1: 10% Mineral + 10% Health during feeding
Tier 2: 15% Mineral + 15% Health during feeding
Tier 3: 20% Mineral + 20% Health during feeding
Tier 4: 25% Mineral + 25% Health during feeding
Tier 5: 30% Mineral + 30% Health during feeding
Adrenal Gland
Highly useful when critically injured as it provides increased speed.
Unlock Requirement: Candyman Curtis
Tier 1: 10% Max Speed + 10% Evade Speed + 10% Lunge Speed + 10% Acceleration Bonus + 10 % Swim Speed
Tier 2: 15% Max Speed + 15% Evade Speed + 15% Lunge Speed + 15% Acceleration Bonus + 15 % Swim Speed
Tier 3: 20% Max Speed + 20% Evade Speed + 20% Lunge Speed + 20% Acceleration Bonus + 20 % Swim Speed
Tier 4: 25% Max Speed + 25% Evade Speed + 25% Lunge Speed + 25% Acceleration Bonus + 25 % Swim Speed
Tier 5: 30% Max Speed + 30% Evade Speed + 30% Lunge Speed + 30% Acceleration Bonus + 30 % Swim Speed
Mutagen Digestion
Increases the mutagen gain count and healing by feeding.
Unlock Requirement: Lt. Shannon Sims
Tier 1: 10% Mutagen + 10% Health during feeding
Tier 2: 15% Mutagen + 15% Health during feeding
Tier 3: 20% Mutagen + 20% Health during feeding
Tier 4: 25% Mutagen + 25% Health during feeding
Tier 5: 30% Mutagen + 30% Health during feeding
Brutal Muscles
Unlock Requirement: Capt. Robert Bruntlett
Amphibious
Increases survival time and increased land speed.
Unlock Requirement: Defeat the apex predator in Fawtick Bayou.
Tier 1: 10% Land Speed + 25% Survival
Tier 2: 20% Land Speed + 50% Survival
Tier 3: 30% Land Speed + 75% Survival
Tier 4: 40% Land Speed + 100% Survival
Tier 5: 50% Land Speed + 125% Survival
Subliminal Evasion
Neutralizes all hostile wildlife that are only a fraction of your size.
Unlock Requirement: Defeat the apex predator in the Gulf.
Tier 1: 50% of your size
Tier 2: 60% of your size
Tier 3: 70% of your size
Tier 4: 80% of your size
Tier 5: 90% of your size
Reinforced Cartilage
Increases damage resistance.
Unlock Requirement: Gulf Landmarks
Tier 1: 5% Damage Resistance
Tier 2: 7.5% Damage Resistance
Tier 3: 10% Damage Resistance
Tier 4: 12.5% Damage Resistance
Tier 5: 15% Damage Resistance
Fat Digestion
Increases fat intake and healing by feeding.
Unlock Requirement: Defeat Scaly Pete from Sapphire Bay
Tier 1: 10% Fat + 10% Health during feeding
Tier 2: 15% Fat + 15% Health during feeding
Tier 3: 20% Fat + 20% Health during feeding
Tier 4: 25% Fat + 25% Health during feeding
Tier 5: 30% Fat + 30% Health during feeding
In order to unlock all the evolution upgrades and organ upgrades, it is not an easy thing. Players will take some time to locate all the parts from each set and then proceed to upgrade them tier wise.
There you have it. This guide was to help and understand all the shark evolutions and upgrades available in Maneater. After reading our guide, players will be able to properly upgrade their Shark and progress accordingly in the game.
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